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1. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
RTSAvalanche wrote: CCP Rise wrote: Those goals lead us to the following major changes: Combat Recons will now be permanently undetectable by directional scanners
Well that's just complete and utter bullsh!t... As if Solo pvp w...
- by Mike Flynn - at 2015.02.21 14:11:43
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2. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Milton Middleson wrote: So, the Garmur at least is yet another continuation of the lml-based absurdity that's been going on since Inferno. It's going to be a repeat of the Crow and Malediction, but even more egregious. A fast frigate that can p...
- by Mike Flynn - at 2014.05.12 17:12:00
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3. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Batelle wrote: the velocity/flight time thing is not confusing, its good. Tell us where these ships come from. I'm hoping a combo of LP plus the lowsec drops mentioned at fanfest. confirmed low sec rats and lp stores.
- by Mike Flynn - at 2014.05.12 17:10:00
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4. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Alex Tutuola wrote: It looks like they need more targeting range. The ship bonuses seem to lend them to extreme missile range, but they don't have the targeting to capitalize on that. Negative. The last thing this games needs is more tengu ...
- by Mike Flynn - at 2014.05.12 17:07:00
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5. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Thalesia wrote: I have great concerns about the bhaghests tanking capability with only 6 mid slots and no shiled bonus of any kind. 1 slot has to go to disruptor/scram 1 to prop mod leaving 4 slots, 2 extenders, 1 em and 1 adaptive... I think ...
- by Mike Flynn - at 2014.05.12 17:06:00
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6. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Vulfen wrote: I'm Disappointed in the slot layout on the BS 6 Mids when it's designed to have a point means your going to be trying to fit a 4 slot tank (after prop mod & point ) CCP please drop the ultility High a give it another Mid Se...
- by Mike Flynn - at 2014.05.12 17:04:00
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7. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Pliskkenn wrote: So what you're telling me is, they were designed around being Caldari/Minmatar and we'd finally get some nice missile kiters, but then the lore precluded this? :P How is it Caldari/Minmatar. Gallente get point range. Minmata...
- by Mike Flynn - at 2014.05.12 17:01:00
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8. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Sydious wrote: For a ship that's supposed to kite, the frigate has a really low lock range. Good.
- by Mike Flynn - at 2014.05.12 16:52:00
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9. CCP! Killmails for wrecks!! :D - in Player Features and Ideas Discussion [original thread]
-1 In no way ever can a person defend their wreck after they die. In some ways a pod is different yes if they are bubbled, but even then they can take action immediately to prevent their pod from dieing. For example, slowboating out of the bubbl...
- by Mike Flynn - at 2014.05.11 12:48:00
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10. Able to see from whom you buy stuff - in Player Features and Ideas Discussion [original thread]
While seeing this info may provide some fringe gameplay, like others have said the increased server load would have to be low enough to justify this change.
- by Mike Flynn - at 2014.03.28 16:58:00
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11. Able to see from whom you buy stuff - in Player Features and Ideas Discussion [original thread]
Petrified wrote: Rowells wrote: Only thing I could see this helping is finding out which dickhead bought all the good stuff and jacked the prices (out in nullsec) Or who is being a jerk and underselling you by 0.01 so you can see if you ca...
- by Mike Flynn - at 2014.03.28 16:56:00
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12. two changes that could fix fw plexes - in Player Features and Ideas Discussion [original thread]
I would say a 25% reduction to all timers except large would be a good change.
- by Mike Flynn - at 2014.03.17 17:02:00
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13. two changes that could fix fw plexes - in Player Features and Ideas Discussion [original thread]
Major Trant wrote: Two suggestions from the Talwar blob to encourage the blob. -1 for both. Getting bored sitting in a small plex with your 20 man Talwar blob, while everyone blue balls you and one enemy undoes your work running the Novice? ...
- by Mike Flynn - at 2014.03.17 17:01:00
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14. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
mynnna wrote: To those curious (and old enough, to be fair), the plain english translation of the Cruor's bonus is "NOS fitted on this ship work like old pre-nerf NOS." The wording in the description could read something such as... Energy...
- by Mike Flynn - at 2014.02.25 18:06:00
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15. Speed is life. Why flying a passive armor ship. - in Player Features and Ideas Discussion [original thread]
Guys please stop posting in this thread as you're just fueling the fiii......oh damnit.
- by Mike Flynn - at 2014.02.17 15:11:00
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16. WINMATAR. departures from the minmatar militia - in Warfare & Tactics [original thread]
Sly Visionz wrote: It's over. It was fun. This is a game. Why are we still Mouth Breathing over the dumb things... We took the consequences and trying to make the best of it. Personally I'm Sorry it had to end this way as I have many mor...
- by Mike Flynn - at 2014.02.17 15:02:00
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17. WINMATAR. departures from the minmatar militia - in Warfare & Tactics [original thread]
ALUCARD 1208 wrote: Maximus Decimal wrote: contact us to arrange some standings to avoid friendly fire incidents. MD I thought bio were colourblind and couldnt see "blue" or does that just apply to towers? You are correct sir.
- by Mike Flynn - at 2014.02.17 15:00:00
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18. WINMATAR. departures from the minmatar militia - in Warfare & Tactics [original thread]
As much as I would like to say something ill-willed after the complete bunch of non-sense you caused in the past month, I will leave you with this one piece of advice. If you think Gal/Cal space will be any better you are in for a rude awakening/f...
- by Mike Flynn - at 2014.02.17 14:56:00
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19. Sentinel/Crucifier is great what else now? - in Player Features and Ideas Discussion [original thread]
Also don't touch ferox, looks nasty in a good way.
- by Mike Flynn - at 2014.02.17 14:50:00
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20. Sentinel/Crucifier is great what else now? - in Player Features and Ideas Discussion [original thread]
Drake was already touched up by art department.
- by Mike Flynn - at 2014.02.17 14:49:00
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